A while back, I watched Indie Game: The Movie and was struck by how much indie game development and indie book publishing had in common. I had the pleasure of interviewing the talented and inspiring indie game developer, Jonathan Blow. Below is the second in a three-part series that discusses the similarities between developing games and publishing books as an indie. Read Part 1 here.
Marketing can be tough for game developers and writers. Both sometimes spend months or even years working on a project, and once it’s finished they have to learn to go out in the public and aggressively market their baby.
View original post 718 more words