A while back, I watched Indie Game: The Movie and was struck by how much indie game development and indie book publishing had in common. I had the pleasure of interviewing the talented and inspiring indie game developer, Jonathan Blow. Below is the first in a three-part series that discusses the similarities between developing games and publishing books as an indie.
What do indie gaming and self-publishing have in common? Well turns out, quite a lot.
The documentary, Indie Game: The Movie, shows the ups and downs of being an independent game developer through the eyes of Edmund McMillen and Tommy Refenes while they worked on Super Meat Boy, Phil Fish during development of Fez, and Jonathan Blow, creator of Braid. The film is inspiring, and illustrates the similarities between publishing games and publishing books.
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